This mod adds a Sun Lamp and a Battery to your Hydroponic tables. This helps out when there are power outages from Solar Flares or just a busted power conduit.
Polish Kit is far larger and more sweeping changes. Both of our mods do prevent Auto-Assaults form spawning in Sector 1, though =) The Balance Mod was also last updated 3 days ago [www.it-is-law.com] with a neat Easy-specific update, and updated only 2 months ago prior to that - I've been doing small tweaks pretty regularly recently. Steam Workshop: Stellaris. This mod aims to balance the starting FTL methods, so that none of them are explicitly better than the others. These are currently the changes made along with comments explaining why: Warp drive Just a heads up for the uninformed, twinge's balance mod is excellent when applied to vanilla FTL. I played maybe my first 10 or so games without it and never looked back. also check back because he updates it every so often. I'm pretty sure that Twinge's balance mod is what you're looking for. I've seen him talk about it a few times, and I think the majority of the changes are for the better. The downloads for it were down last time I checked, but it's all working now, will have a look! Faster Than Light by Subset Games. 50.7k. total mission attempts. 108 Slipstream is a mod manager for FTL, making it easy to install multiple mods at the same time and, later, revert to vanilla gameplay. View mod page View image gallery Also, this ensures more gameplay compatibility with other FTL altering mods. Having said that, these techs should work properly along any other FTL affecting mods or rebalances that you may have. Something will be coming for Wormholes, once I can figure out a good balance for it.
I'm playing on Linux and for the 2nd time now my save file is corrupted. I know this because if my save is corrupted and I try to start the game the game will just hang right before the menu screen loads and top shows 100% cpu usage.. I also look at the save file in my file manager and it's 0 bytes, and I have to delete it to even start the game again. raw download clone embed report print text 4.00 KB FTL AE Balance Mod version 0.1.0. Using this mod assumes you have Advanced Edition Content installed. ** Indicates near-future changes not yet implemented. Oxygen Level3 Cost 50->40 . Teleporter Cost 90->80 . Piloting Level2 Cost 20->25. Let's hang out and find games that inspire you to be creative. I make gameplay videos of things like Slime Rancher, Clone Drone in the Danger Zone and others A simple mod to adjust the three things I feel add the most unnecessary grind to the game. Part one of the X3000 series of balance mods I am working on. Voltaic Cells: Reduced crafting cost from 50 to 10. Copper Wire: Reduced Crafting cost from 20 to 5. The Arwing as a ship for FTL:AE. Uses a lot of hidden game mechanics to make a unique experience; A deadly powerful ship which can easily be put out of action in a few hits. Start the game by choosing which member of the Starfox team you'll play as, then use the pre-planned upgrades as you to prepare to take down the Flagship.
Slipstream is a mod manager for FTL, making it easy to install multiple mods at the same time and, later, revert to vanilla gameplay. View mod page View image gallery Also, this ensures more gameplay compatibility with other FTL altering mods. Having said that, these techs should work properly along any other FTL affecting mods or rebalances that you may have. Something will be coming for Wormholes, once I can figure out a good balance for it. Disclaimer: This mod has recieved limited testing. More feedback on the FTL balance is always appreciated. If you like the mod but feel like any of my changes are unfair, unfounded, silly or you genuinely don't like them leave me a comment. Also feel free to fork the mod and make your own changes. Pre-FTL Players – All FTL For Stellaris. 1.6 Adams compatible! Start Stellaris in the early days of space travel, when FTL is merely theoretical & a practical drive system has yet to be concieved. All empires except fallen start with no FTL, only 1 of 3 theories. [HD] How To Install FTL Mods AllThingsNotSoNice. Loading Unsubscribe from AllThingsNotSoNice? FTL Mod Playthroughs Episode 37: Infinite Space (Rebel Flagship Prototype) FTL – No Border Distance Penalty Stellaris. So this is my first stellaris mod, and it’s a very simple one. Have you ever been so annoyed by the fact that warpdrive and hyperdrive engines have a windup/winddown penalty outside friendly territory? Also, I have decided to remove all the armor and structures from this mod and create a dedicated one for them called Normal Armor Expanded (see download link up there). Parts Added: Twin Fighter Guns; Balance changes: All bullets and missiles can be destroyed by the flak cannon and pd. increased speed of fighter guns's shots by 50% aprox.
This mod is generally what the title says, a Star Wars Mod. This mod is aimed at adding several star wars elements into FTL. Currently, all of the new player ships are added, along with an arsenal of new weapons. Have fun with the mod!
So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod adds a Sun Lamp and a Battery to your Hydroponic tables. This helps out when there are power outages from Solar Flares or just a busted power conduit. Important: Read the "Installation" Section to Add the Mod to your Generator! This mod brings the beloved Millennium Falcon to FTL. Join Han and Chewie as they race across the galaxy to deliver their smuggled war secrets that could save the Federation! When they accepted this j Faster Than Light which is abbreviated as FTL originally came out way back in the year 2012Now let us start the list of the Best FTL mods available: [#] - [Game: Killing Floor Mod: Defence Alliance 2] - [Hours: 0.2 hrs.]